In Taiji, you explore a mysterious and detailed world full of puzzles. It is important to pay close attention, as vital clues are sometimes hidden in plain sight.
There are a variety of different puzzle types in the game, but the solution always requires you to discern which tiles on a panel must be lit, and which must be unlit.
There are over 330 puzzles in the game, ranging from simple puzzles that can be solved in a few seconds, to challenges that may take hours. However, unlike a traditional adventure game where the rules to puzzles change on a whim, in Taiji you always know the solution will be to input a pattern onto these panels.
Many panels in the game have symbols embedded within. The rules of these symbols are never directly explained, but instead must be discovered through solving simple puzzles.
Although the puzzles start out simple, there are some truly dastardly challenges hidden deep in the game for only the most persistent of players.
Taiji is being developed entirely by myself, Matthew VanDevander, and is planned for release on PC through Steam in 2021. Other platforms are unannounced at this time. If you are interested, please wishlist the game on Steam.
You can keep up with development by following this blog or through the various social media links found at the bottom of the page.