Taiji is a puzzle-solving exploration game, focused on player freedom and discovery. As a player, you are free to explore and solve puzzles.
All of the puzzles in the game are solved using a consistent interface: a grid of tiles which may be either on or off. Inputting a solution to a puzzle in the game requires the player to put the tiles in the right configuration.
Although having all the puzzles be this way might seem like it would be dull, this is really just the interface to solving the puzzles. The puzzles themselves might be about all kinds of different things. The puzzles are free to increase in subtlety and complexity, but unlike a traditional adventure game, where the rules change on a whim, in Taiji the player knows from very early on that in order to solve puzzles, they need to interact with these panels.
Taiji is being developed by myself, Matthew VanDevander. You can keep up with the game by following the blog. I do occasional livestreams of development on twitch. I archive those streams on YouTube. Or if that’s not enough, you can also follow me on twitter: @mvandevander.