I’ve been streaming on a regular schedule lately, so if you haven’t had a chance to come out to one of the development streams. They are usually at 3PM EDT on Sundays. This last stream started a bit later, but generally that’s when they are. Here’s a link to the twitch page.
I haven’t posted a devlog entry in a couple weeks, but I have been getting some good work time in on the game, thanks to the regular streaming schedule. Just been hard to find time between working on the game and my day job to actually write a update.
So, I’m pretty excited about some of the stuff that I’ve been working on lately, but I feel like I don’t want to spoil it. Most of what I’ve been doing laterly is puzzles that are a bit later in their respective areas. If you don’t care about being spoiled, you can definitely see exactly what I’ve been working on in the development stream archive, but I’m gonna try to keep the blog a bit safer as far as spoilers go, so I’ll just talk a bit in general about what’s up.
For the past two weeks I’ve been focused on the “dot puzzles” area, which I’ve talked about in a few previous blog posts. Specifically I’ve been working on improving the second half of the progression. The existing puzzles are enjoyable, but after a while, they can begin to feel monotonous. So I came up with some additional layers for the mechanics there. I also started mixing the dot mechanic with some other mechanics from elsewhere in the game. I am hopeful that the mixing will be at least a little bit surprising.
I know that’s a bit of a vague description of what I have been doing, but I’ll just post an interesting looking puzzle and let you speculate.
Additionally, after those two weeks of focusing on the dot puzzles, I was starting to get a bit bored, so I decided to shift my focus onto another area of the game. This is an area which I have not really talked much about on the blog here. I call it “the gallery” area. I like the area a lot but I want to avoid spoiling it as much as I can.
Again, most of the work that I am doing here is late in the area. However, I do think that many of the puzzles in this area are abstract and esoteric enough that it is safe to show you a teaser of something strange.
See you next week! I hope you come out to the stream. 🙂